Material Artist (stylization)
Company: Sperasoft
Role summary
Material Artist (stylization) is a full-time role at Sperasoft in Bucharest, Romania (remote). Posted 2026-09-01. Experience level: 2-5.
- Job title
- Material Artist (stylization)
- Company
- Sperasoft
- Location
- Bucharest, Romania
- Work arrangement
- remote
- Employment type
- full-time
- Category
- Software Engineering
- Experience level
- 2-5
- Date posted
- 2026-09-01
Looking for a talented Material Artist to join a game development studio remotely! This full-time role is perfect for someone who loves bringing worlds to life through stunning visuals and has a keen eye for stylized aesthetics. If you're passionate about creating unique materials and want to contribute to exciting game projects, this could be your next great opportunity.
Job description
AMC Studio is a world-leading 3D art and game development studio based in Bucharest, Romania, and part of the Keywords Studios international group. Founded in 1996 and with nearly 30 years of activity, AMC has provided 3D art services for major Triple-A titles such as The Witcher 3: Wild Hunt, Call of Duty, Dead Space, World of Tanks, and the Mafia franchise. At the core of the studio is a passionate team of artists whose adaptability across art styles - from stylized to photorealistic - brings game worlds to life.
We are hiring a Material Artist for stylized project for creating high-quality materials and textures.
If you are passionate about materials creation, creating visually stunning assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.
Responsibilities
Produce outstanding materials using Substance Designer
Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality
Work closely with Level Artists to make materials that will be convenient for them to use.
Maintain integrity and uniformity of material library.
Setup materials in the engine and ensure they work correct and blend properly.
Deep & highly proficient knowledge of Substance Designer
Knowledge of PBR and physically based material standards
High proficiency with Maya or similar
Strong communication and mentoring skills
Good eye for appropriate stylization and detail
At least one shipped title within the industry
Competitive remuneration
Projects aligned with your expertise and interests
Collaboration with industry leaders on AAA titles
Professional growth opportunities
Flexible work arrangements
An environment dedicated to diversity and inclusion