Material Artist (stylization)

Company: Sperasoft

Role summary

Material Artist (stylization) is a full-time role at Sperasoft in Vršac, Vojvodina, Serbia (on-site). Posted 2026-09-01. Experience level: 2-5.

Job title
Material Artist (stylization)
Company
Sperasoft
Location
Vršac, Vojvodina, Serbia
Work arrangement
on-site
Employment type
full-time
Category
Software Engineering
Experience level
2-5
Date posted
2026-09-01

This is a fantastic opportunity for a talented Material Artist to join a dynamic team and contribute to visually stunning game projects. You'll have the chance to develop your skills and grow within a supportive environment, making a real impact on the final look and feel of games.

Job description

Sperasoft is hiring a Material Artist for stylized project for creating high-quality materials and textures, using our technical requirements, adapt textures from stock repositories such as Megascans to our pipelines, collaborating with the team to ensure technical compatibility, cohesive and visually appealing designs.

If you are passionate about materials creation, creating visually stunning assets and capable of understanding and following technical requirements and pipelines, this is the perfect opportunity for you.

Responsibilities

Produce outstanding materials using Substance Designer, Substance Painter, ZBrush or DCC of your choice.

Work with the Lead and Art Director to ensure that materials match Art Direction, style, setting and target quality

Work closely with Level Artists to make materials that will be convenient for them to use.

Maintain integrity and uniformity of material library.

Setup materials in the engine and ensure they work correct and blend properly.

Be independent, do research and implement the latest industry trends and techniques.

Picking the right software for the job without focusing on Substance Designer specifically.

Deep & highly proficient knowledge of Substance Designer

Knowledge of PBR and physically based material standards

High proficiency with Maya or similar

Experience with Megascans

Strong communication and mentoring skills

Autonomy and independence

Good eye for appropriate stylization and detail

Able to produce materials in a wide variety of styles and themes

At least one shipped title within the industry

Knowledge of material optimization for real time engines

Knowledge about material blending systems

Learning & development opportunities

Exceptional private medical insurance plan

Casual workplace environment; new renovation and relaxation area

Friendly team and a family-like environment

Role Information: EN

Studio: Sperasoft

Location: Europe, Serbia, Belgrade

Area of Work: Art Services

Service: Create

Employment Type: Full-time, Permanent

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