Monetization Designer
Company: Sunflower
Role summary
Monetization Designer is a role at Sunflower in Tel-Aviv, Tel-Aviv District, Israel (on-site). Posted 2026-08-09. Experience level: 0-2. No degree required.
- Job title
- Monetization Designer
- Company
- Sunflower
- Location
- Tel-Aviv, Tel-Aviv District, Israel
- Work arrangement
- on-site
- Category
- Product & Design
- Experience level
- 0-2
- Degree required
- No
- Date posted
- 2026-08-09
Job description
We’re looking for a Junior Monetization Designer to join our creative team and help shape fun, engaging in-game experiences that boost player enjoyment, retention, and monetization. You’ll collaborate with product and art teams to design promotions, offers, and UI elements that feel seamless, rewarding, and visually exciting.
Responsibilities
Design & Concept: Create promotional assets, popups, and UI elements using Figma and Photoshop .
Collaborate: Work closely with product managers to craft effective and intuitive monetization flows .
Innovate with AI: Use AI-assisted tools to expand creativity and streamline design production.
Stay On-Brand: Maintain consistent visual identity while adapting styles for seasonal events and special campaigns .
Ideate: Contribute fresh ideas during brainstorming sessions for new features, offers, and player engagement loops.
Requirements
Degree in Visual Communication or related field (preferred but not required)
1-2 years of experience in design - ideally in gaming, apps, or digital products (preferred but not required)
Strong proficiency in Figma, Photoshop, and Illustrator .
Familiarity with AI design tools (e.g., Midjourney, Firefly, DALL·E).
A genuine passion for games , user experience, and creative marketing.
Detail-oriented, curious, and proactive mindset.
Nice to Have
Experience in the gaming or entertainment industry.
Motion design skills (After Effects or similar).
Understanding of player psychology and in-game economy principles.